Friday, October 26, 2012
11+1: Sgt. Nick Stone
Positively the iconic hard-boiled hero with a pulse rifle, his futuristic armor worn down from a dozen enemy engagements. Most of the figs I pick up for use in one game (or more!) but at best he could be a Pulp City minion, with the games I currently play. I have an oblique idea to use the IMEF Marines as CCC proxies for Mercs, but that's what we call a long-range plan. Couldn't resist this sculpt, though.
The mini is from Reaper's Chronoscope line (which I love.) Also pictured is an initial paint test for one of the barriers I picked up at Historicon from Acheson Creations. The stone lantern terrain piece is from the pet store aquarium aisle, because that is how I roll. Keeping detail on the wall and the lantern scale-neutral, as I think they will work for both 15mm and 28mm.
Thursday, October 11, 2012
Necroplane attack!
Last week, snuck out to Virginia to play a rousing game of Pulp City. We may have been investigating some new rules proposals, so no real batrep. Suffice it to say the Necroplane incursion was repelled with authority. True to form, Super Zed push too far ahead too quickly, and was eliminated from the battle in short order. And despite Night Fright mounting a fearsome assault, Sovereign and Stoner Hawk saved the day.
Been too long since we duked it out with the supremes. Came up with a bunch of good questions for future revisions, and looking forward to playing more again soonly.
On a related note, the inimitable Hendybadger is running an excellent contest to Paint the City Pink. Check it out! Especially you people who are, like, good at painting. And like the color pink.
Tuesday, October 2, 2012
Mr. Murch, Mr. Peterson, and more
On my non-gaming blog, I post news articles that I run across and thoughts on TV shows and movies (and trailers) that I run across. And I've been doing it... a while. The temptation has always been to do the same here, but there's more than a couple sites that aggregate links already. But I think from time to time I am going to toss up ones that are definitely relevant to my interests, in case someone else gets the same enjoyment from reading them.
On an unrelated note, one thing I like about the gaming community is that they're pretty generous, which makes sense given that, really, we all play around with our disposable income. Next time you have a couple bucks to buy something online, do me a favor and consider donating it instead to help out a fellow gamer who has been having a rough time of it this year. I had the privilege of hanging out with Mr. Peterson at Gencon a couple years back while we were working a booth together, and he's a stand-up guy.
Sunday, September 30, 2012
alien centipede size comparisons
Yet another size comparison for a discussion thread elsewhere. Alien centipede-ish critters!
I should really come up with a tag for these posts...
GW millisaur, GZG civilian, GZG Crustie, Khruasan Kontrol trooper
Monsterpocalypse Chompapillar (Planet Eaters,) Monsterpocalypse Corruptor
I should really come up with a tag for these posts...
Tuesday, September 25, 2012
sefadu vs. FCC, then vs. Texico
Maurice's FCC glamour shot
Couple weeks back, finally got in some more Mercs. We used the scenarios available here on the forum, and I admit it improves the game. Looking forward to seeing it I took a few notes, but realize now they're pretty boring, so I will let the pictures do a lot of the work here.
Table layout. Second game, we just switched deployment zones.
Enemy sighted down 'Firing Lane Alley.'
The blue die above represents how long the Ice Grenade kept these two frozen in the middle of the board. So painful. The both survived the game, but were essentially useless after they got stuck in place.
Sabotage!
My first time using the Gunner was a learning experience. The FCC-ified USCR Sniper delivered his package to my deployment zone with time to spare.
This is approximately my Sniper's line of sight, where I delightfully spot the FCC Boomer through the door jamb.
Meanwhile, the gunner finds out he has company. And they didn't RSVP first.
But the Grenadier shows up to even the score.
Oh, right, that USCR dude, still creeping around.
And despite me not having a lot of experience with Mercs, we still have time to sneak in a second one.
Game two: Texico shows up. We both roll Recon, and decide we're both after the big empty building in the middle. Bounty is named on my Berserker (who replaces the Gunner from last game. It's kind of a coin toss between the two.)
sefadu, roll out!
Oh, and the Recon building. a.k.a. the hallway of death. I do manage to get the room recon'ned, and surprisigly enough prevent Texico from dong the same due to some delicately-applied violence. We do actually end up with the Berserker in close combat with the Jaguar, but the latter proves too much for our sefadu hero (he does survive until the last turn, though.)
We achieve an embarrassingly low number of points. I get one, yes, one Recon point, since the Medic is alive, if only barely on my side of the board. That plus a second take of Lions Run gives me the W again.
So yes. Totes ready to pick up my ISS at some point in the near future, and maybe after that, KemVar? Heh.
Saturday, September 1, 2012
In which I don't play Mercs, but name-drop Team Rocket
The plan was to meet up with the guys, learn a new game, and then sneak in a game of Mercs. One of the joys of using public transportation is that, well, sometimes plans just don't happen. A non-showing bus made me late to the store and put me in a bit of a mood. Tried to make the best of it, though. (Maurice covers the Mercs gaming here.)
I did get to see Relic Knights in action, though. As noted elsewhere, the guys ran some demos of this at Gencon, and had already been discussing the hot hot Kickstarter campaign. I was initially resistant. I mean, I have a lot of other games I don't have time for, and the models are, well, a little cheesecakey. Thematic for anime, sure. But still.
The game itself is fun and fast-paced. I was pleased with the diceless measure (and the cards aren't just for replacing the dice.) You can download the beta rules here if you'd like to learn more.The setting is heavily into the anime, and they aren't subtle about hiding their influences. (Like, it makes Anima Tactics look subtle.) And even on a cursory read there's some interesting ideas in the backstory, so, that's enough to get my attention. Not taking itself seriously makes the pinup models a little easier to accept, too. Add in a giant four-armed space pirate chef cat, and you got yourself a deal.
I'm leaning towards Doctrine (frikkin' Sailor Moon!) and Speed Circuit (seriously entertaining. And I am considering Team Rocket uniforms.) And probably Pirates, because again, giant four-armed space pirate chef cat.
So if you like the look, the Kickstarter is a great deal, and looks to be really moving into high gear. But brother, let me tell you. It's going to be hard waiting on all these great Kickstarter deals is going to be painful. Delves will be soon-ish, but next spring for the Reaper mega-deal and Relic Knights. Patience is a virtue. Luckily I have, you know, all my other games to keep me distracted.
So Mercs isn't forgotten. Hopefully will get the details done on the rest of my figs over the weekend so we can get that game in soon.
Unrelated, but speaking of Delves - check out this tutorial on cavern terrain. So pretty.
Apparently this book is pretty rare...
I did get to see Relic Knights in action, though. As noted elsewhere, the guys ran some demos of this at Gencon, and had already been discussing the hot hot Kickstarter campaign. I was initially resistant. I mean, I have a lot of other games I don't have time for, and the models are, well, a little cheesecakey. Thematic for anime, sure. But still.
The game itself is fun and fast-paced. I was pleased with the diceless measure (and the cards aren't just for replacing the dice.) You can download the beta rules here if you'd like to learn more.The setting is heavily into the anime, and they aren't subtle about hiding their influences. (Like, it makes Anima Tactics look subtle.) And even on a cursory read there's some interesting ideas in the backstory, so, that's enough to get my attention. Not taking itself seriously makes the pinup models a little easier to accept, too. Add in a giant four-armed space pirate chef cat, and you got yourself a deal.
I'm leaning towards Doctrine (frikkin' Sailor Moon!) and Speed Circuit (seriously entertaining. And I am considering Team Rocket uniforms.) And probably Pirates, because again, giant four-armed space pirate chef cat.
So if you like the look, the Kickstarter is a great deal, and looks to be really moving into high gear. But brother, let me tell you. It's going to be hard waiting on all these great Kickstarter deals is going to be painful. Delves will be soon-ish, but next spring for the Reaper mega-deal and Relic Knights. Patience is a virtue. Luckily I have, you know, all my other games to keep me distracted.
One bad mother.
So Mercs isn't forgotten. Hopefully will get the details done on the rest of my figs over the weekend so we can get that game in soon.
Unrelated, but speaking of Delves - check out this tutorial on cavern terrain. So pretty.
Saturday, August 11, 2012
11+1: Natasha Otravya
Natasha Otravya defending the Mysterious Man
"Even in a world of aliens, monsters, and superhumans, sometimes nothing is more dangerous than a woman with the will to thrive."
A well-known figure in the criminal underworld, Natasha Otravya has worked for most of the criminal organizations in the city. Rumors and insinuations point to a past in the Russian espionage networks, but she never discusses such matters. Specializing in undercover works and stealth operations, she is fiercely loyal to whoever is paying her (at that time) and puts her all into her work with a wicked drive and a cruel sense of humor.
The fig is the 'Astrid Berger' figure, from the Reaper Chronoscope line. I admit the color palate isn't exactly complex, but I think it works with the character. She's not the star, she's the right-hand woman at the side of the big bad. The next fig for the Challenge won't be olive-drab, I swear.
The guys are talking Mercs again (and they'll be playing at Gencon shortly) so that will be a topic again before too long. Was also checking out Snap to Cover. So I should polish off my sefadu soon. I've also been assembling my Crossover minis for 7tv, so, something of a 28mm revival over here? Heh.
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