Showing posts with label infinity. Show all posts
Showing posts with label infinity. Show all posts

Wednesday, September 3, 2014

Gencon 2014: day two


Friday! Up early a.m. for day two of Critical Mass demos. Today we used my Kaamados figs against Aaron's Protolene. We had four players, all of them into it again.



Things are about to get hairy.

Didn't get many pictures (that weren't blurry) unfortunately. The game was good, with an even back-and-forth. The Protolene seem like a more even match for my big guns, but it might just be his smaller-number-of-force-fields doing the talking there.



Also day two of my Bushido dojo action!



My game was a fun little skirmish against the Ito, played by a charming gentleman named Bill. 35 rice, we went for the Seigyo scenario. Scenarios in Bushido greatly improve thing, and you need to keep aware of what's going on and how you can tactically sore the scenario points to win things. It's hard thinking, but it's good hard thinking.



For example, this game quickly turned into 'how can I tactically keep the Ito from killing me.' 35 rice made for a nice quick game, and once things turn against you, you better redouble your efforts fast. I hope to learn how to do that soon. My take away from that game was that: walls are jerks, and the Ito are jerks. I conceded in turn four (out of six.)



Meanwhile, Maurice's Silvermoon were taking on those dreaded Oni.



Swung by Aaron's Hell Dorado tourney. I like the variable terrain setups. Gencon probably should have picked a non-pink tablecloth, in my opinion. Was real easy finding the table in the hall, however.



Wandered past this crazy huge 3D Robo Rally board.

I didn't take a lot of pictures in the dealer's hall this time around, because honestly, I could spend four days there and be happy. Lots to see, lots to do. Buying things immediately (Pandemic: Contagion,) planning to spend the rest of my con money (more Bushido,) planning things to buy later (Mice and Mystics, perhaps.)

Friday night was a tasty steak dinner at a lovely establishment. Pricey, yes, but worth it, and with a great crowd of friends.

Afterwards, back to the con and late night wandering around and taking pictures of other people's games. I am such a voyeur.



Dark Age! Always tempting. Very rich setting, and it strikes the right post-apocalyptic tones for me. (Albeit an apocalypse on an alien planet, but really, it's Mad Max-ish, that's all I need.) I was pretty much convinced to buy in to this game even before I saw these beautiful table setups.


Seriously.

Quite the scenic overview.


Speaking of lovely terrain, the fans behind Infinity never fail to impress.


You see.

Just table after table of this.



One of my other hobbies is taking a picture so I can remember to talk about some terrain or game I saw later, and then when I am actually going through the pics, having no idea why I singled out this game in particular. This was some sort of Death Race 2000 auto dueling game, with, like, cars and pedestrians to hit and what have you. Which appeals to me, sure, but why did I want to note this one specifically? Why?


Maurice was digging the All Quiet on the Martian Front boards.


I don't know why anyone would want to play something other than the tripods.


All in all, the Malifaux and Warmachine/Hordes boards were looking... unimpressive. This one was a standout, admittedly. But the whole play area was just... not inspirational. Especially because it was right next to...


INFINITY

INFINITY...


INFINITY!


I believe this was built for a Morat Prison Break scenario, which is a great idea. Infinity has a huge amount of fluff to their universe, in a good way. (Bonus: more here.

[The only reason Infinity is not as tempting as it could be, for me, is because there is a bit of intimidation factor getting into it at this point. If there was a casual/storyline circuit or something, I would be all in.]





This Infinity scenario I sought out while I was there because I actually tried to sign up for it, but didn't get a seat in time: "Raicho Initiation: command a Raicho in expanded close combat versus giant beasts of Ugarat to earn the right to wear Raicho Armor."

The beasts were from Mierce Miniatures, and are damn impressive in person.


Couple interesting Uncharted Seas games there. I am not into ship games, for whatever reason, but these looked neat.


A Savage Worlds factory raid, with sp00ky fog

One of the other events I was looking forward to at the convention was the premiere of the film version of Of Dice and Men. Full disclosure: I know a couple of the people responsible for bringing the movie to the big screen. However, as a guy who games a lot and watches a lot of movies, I can honestly say this is the best gaming movie so far. It not only is never condescending to games or gamers, but is the most honest explanation of why we gamers game, and what we really get out of it. Seriously, check it out, watch it with your significant other or close non-gamer friends. You won't regret it.



Walking back from the movie, wandered past this huge hall full of people playing Pathfinder. Past eleven at night, and going strong. Oh Gencon, you never cease to impress me.




Speaking of which, one of the Gencon staples is this large area packed with surplus gaming cards. Over the course of a couple days, people just sit around building these massive structures. Thereafter, people cough in a couple bucks for charity to be able to pitch coins at the constructions and knock things over. It's a little bit brilliant.

Soon: day three.


Saturday, September 14, 2013

And now: Infinity

All of a sudden, you realize you're behind schedule, and have a number of posts you've been meaning to make, but haven't, you know, actually written. I have at least two more battle reports after this one, and I feel another state of the union post brewinga, plus maybe some rambling about upcoming Kickstarters or the like. Anyways. Autumn gets busy, with the daughter back in school, and TV shows returning plus good movies coming out, so time to get back into a better routine about this.

I had been meaning to try out Infinity for like, ever, based on either the Beasts of War YouTube tutorials or all the pretty pics at Studio Giraldez or what have you. The game seemed nifty, the internet loves it, and didn't take a huge number of figs, and is unapologetically scifi. So when I received a hand-me-down Haqqislam army (originally Aaron's; he gave them to Maurice, who then gave them to me) I knew it was time. Spent a little time on the invaluable ALEPH army building site, figured out what I had, and gave it a go.


I brought:
A Ghulam lieutenant, plus two Riflemen.
Djanbazan HMG and Rifleman.
Jannissary HMG
Hunzakut
Khawarij ("Captain Haqqislam!")

Maurice sent along his Tohaa list:
Ectros Lieutenant w/ Viral combi rifles
Kamael w/ sniper rifle
Kamael Doctor w/ combi rifle
Makaul w/ Heavy flamethrower and smoke
Makaul w/ Heavy flamethrower, swarm grenades and smoke
Gao-Rael with Spitfire
Gao-Tarsos w/ HMG (Man, this guy.)



Remember this terrain? I'm soaking in it!

Winning the initiative, the Tohaa took up residence in the taller ruins on the north of the field, leaving my troops to trudge up field and dig them out. I knew he was holding... something in reserve, but couldn't concern myself with that. I knew trying to play defensive wouldn't get me anywhere, so better to act decisively.



Camping the spawnpoint.

And lordy, it was bloody. Lots of AROs as I duck from cover to cover. I taught Maurice why mines are nice, blowing up his troops moving in on the east side with some quick Hunzakut action. A Makaul was ranging in with the heavy flamethrower in tow, though, and I knew that would give me some headaches.I was throwing a lot of HMG shots downfield, though, which was starting to pay off and give me the upper hand.



Man, this guy.

Around then was when Maurice taught me about air-dropping an angry alien in my backfield with an HMG. The Gao-Tarsos fell right into the southeast corner and started cleaning me out. I bottled out soon thereafter.

The game is good, very solid foundation in tactics, and keeps you involved with reacting to the enemy a lot of the time. I will definitely want to try it out with some scenarios or really anything to keep it from being a 'line up and shoot the bad guys' simplicity. Also reading up on other units to pick up to give me a little variety in selecting my forces, but I also know those Nomads are going to start looking pretty tempting...